All Make Hotsauce Peppers
This is the complete reference for every confirmed pepper in Make Hotsauce by Stackwork Studios: SPICY. Spice values determine base hotsauce sale price before multiplier upgrades and spicy platform bonuses. Use this page alongside the tier list, profit calculator, and roll guide when planning your garden.
Common — D Tier
Bell Pepper — 10 spice. The tutorial starter from your first dirt patch. Low spice but fast to grow. Replace stacks after your first successful rolls. Every player begins here per the how to play guide.
Uncommon — C Tier
Banana Pepper — 50 spice. An early roll result with moderate spice value. Useful briefly between Bell Pepper and Jalapeño tiers. Stack duplicates until Jalapeño or better appears on the tier list.
Rare — B Tier
Jalapeño — 120 spice. The first roll outcome that noticeably boosts multiplier totals. Jalapeño stacks fund mid-game upgrades and 100k roll attempts when paired with the money guide strategies.
Cayenne — 200 spice. A solid mid-game roll between Jalapeño and Habanero tiers. Cayenne stacks are worth keeping until Ghost Pepper or Carolina Reaper duplicates appear — see the tier list for stack priority.
Epic — A Tier
Habanero — 350 spice. High spice pepper worth keeping in rotation until legendary drops arrive. Build dense stacks on spicy platforms.
Ghost Pepper — 800 spice. One of the strongest peppers from standard rolls. Ghost Pepper stacks bridge mid game to Carolina Reaper hunting described in rarest peppers.
Legendary — S Tier
Carolina Reaper — 1,500 spice. Top-tier pepper for maximum hotsauce sale prices outside mythical rolls. Realistic endgame goal for most players investing in luck upgrades and the 2x Luck pass on game passes.
Mythical — S Tier
Dragon Pepper — 2,500 spice. Extremely rare roll result. Stack these for million-credit sales with full multiplier investment. Model odds in the pepper roll calculator before chasing myths.
How to Use This List
Compare spice gaps before replacing stacks — jumping from Bell Pepper at 10 to Dragon Pepper at 2,500 is a 250x base spice increase before multipliers. Unlimited stacking on dirt patches means total batch spice equals spice per pepper times plant count — see stacking guide.
New peppers may arrive in updates tracked on updates. No codes grant peppers currently. Return to the peppers hub for strategy context beyond raw stats.
Stacking Unlimited Peppers
Every pepper on this list can be stacked without limit on dirt patches — total batch spice equals per-pepper spice times plant count before multiplier math. That is why one patch of twenty Jalapeños at 120 spice each beats twenty separate Bell Pepper patches at 10 spice each. Learn unlimited stacking in how to stack peppers, place stacks on spicy platforms for flat bonuses, and preview sale totals in the profit calculator before cooking.
Related Wiki Pages
Continue learning on make-hotsauce.wiki: start with how to play, optimize stacks in how to stack peppers, and grow credits via how to make money. Reference all peppers, upgrades, and NPC selling while you farm. Track patches on updates and verified codes on codes — none are active yet, but we list them the moment Stackwork Studios: SPICY confirms a working string for place ID 122391683154858.
Related Wiki Pages
Continue learning on make-hotsauce.wiki: start with how to play, optimize stacks in how to stack peppers, and grow credits via how to make money. Reference all peppers, upgrades, and NPC selling while you farm. Track patches on updates and verified codes on codes — none are active yet, but we list them the moment Stackwork Studios: SPICY confirms a working string for place ID 122391683154858.
Related Wiki Pages
Continue learning on make-hotsauce.wiki: start with how to play, optimize stacks in how to stack peppers, and grow credits via how to make money. Reference all peppers, upgrades, and NPC selling while you farm. Track patches on updates and verified codes on codes — none are active yet, but we list them the moment Stackwork Studios: SPICY confirms a working string for place ID 122391683154858.
| Pepper | Spice | Tier | Notes |
|---|---|---|---|
| Bell Pepper | 10 | Common | Starter pepper from the default dirt patch. Low spice but fast to grow. |
| Banana Pepper | 25 | Common | Common roll result. Better than Bell Pepper for early stacking. |
| Jalapeño | 50 | Uncommon | Mid-tier roll. Worth keeping once multiplier upgrades are online. |
| Cayenne | 120 | Uncommon | Solid mid-game pepper with noticeable spice contribution. |
| Habanero | 350 | Rare | Strong rare-tier pepper. Dramatically boosts sauce value when stacked. |
| Ghost Pepper | 800 | Epic | High-end roll result. Pairs well with max multiplier before selling. |
| Carolina Reaper | 2,000 | Legendary | Top-tier pepper. Extremely rare roll. Stack with Spicy Platform for maximum profit. |
| Dragon Pepper | 5,000 | Legendary | Rarest confirmed pepper type. Mutated variants can push spice even higher. |